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September 16, 2026
Objectives at a glance, and lighter overlays

Objectives at a glance, and lighter overlays

Desktop app

Available in v1.8.0

1.7.0 was the replay patch. 1.8.0 is the overlays patch: two new panels so you never miss an objective again, and a redesign of the ones you already had.

The Overlays page of the appThe five in-game overlays, each with its preview.

Objective timers

A new overlay shows the next spawns as pills: Dragon, Grubs, Herald, Baron and Elder. Each pill appears a few minutes before the spawn (5 by default, adjustable), or stays on screen all game long if you prefer to keep every timer in sight.

The objective timers in game

You pick which objectives are tracked, and you can tint each pill with its objective's colour to tell them apart at a glance.

Objective buffs

The second overlay answers the question everyone asks after a Baron: who has the buff, for how long, and who is dead? For Baron and Elder, on both teams. A player who was dead when the objective fell does not have the buff, and the overlay knows it.

The Baron and Elder buffs

It is off by default: turn it on in the settings, and choose which buffs and which teams it follows.

Gold difference, redrawn

The gold difference overlay has been redesigned. The two team totals become a bar that sits right on the client's scoreboard, and every row of the board gets its own marker: one look and you know who is winning their lane, and by how much.

The gold difference over the scoreboardThe totals on top, and each lane's lead on its row.

The per-lane markers can be turned off if you only want the totals.

One look for every overlay

All the panels now share the same appearance, and you set it in one place:

  • Dark, blurred, the game shows through.
  • DPM, a solid panel, easier to read on busy scenes.

Plus a background opacity slider, from 0 to 100%.

The objective timers in the Dark style

The overlay settings have their own screen, with a preview of each panel that updates as you change an option. The benchmark gets its own display options: rank target, trend arrows, sparkline and compact rows. Notifications no longer pick a side but a stack direction, downwards or upwards.

The style and background opacity settings

The in-game alertsEvery alert, redrawn in the shared style.

Your replay tells you when it's ready

Until now, you had to open the app to check whether your recorded game was available. Now a notification shows up in the top-left corner of your screen, outside the in-game overlays: as soon as the replay is assembled, a card shows you a preview of the game, your champion and your score, and one click opens the replay.

The replay ready notification

Clips go through the same notification: it appears the instant you press the hotkey, then turns into the confirmation once the clip is on disk, with its length. A clip you saved yourself also plays a short sound, with its volume adjustable in the recording settings. Auto clips stay silent.

Clip being savedClip saved

In exclusive fullscreen, the notification cannot sit over the game without kicking it out of fullscreen: it goes through the in-game alert stack instead.

Matchup selection is back

You missed it, it's back. By default, the draft suggests the tierlist build: the one that wins the most on your champion, against every opponent. When you want something tailored, one click on the champion across from you is enough and the builds are read against them: your direct opponent is offered first, but any enemy champion will do.

Picking the matchup in the draft

And if you always want to play against the matchup, an option in the settings automatically takes the builds against your direct opponent, without a single click.

Draft

  • FixedThe lock button only shows when it is actually your turn.
  • FixedThe draft radar no longer overflows, and the damage axes have clearer names.

Fixes & improvements

  • NewThe Overlays page shows a preview of every widget, with its toggle and its shortcut.
  • NewThe settings list the sections of the open panel in the sidebar, so you can jump straight to the right one.
  • NewA button in the general settings exports the DPM and League logs as a zip, to help us understand a problem.
  • FixedAn error in the app shows a recovery screen instead of a blank window.
  • FixedThe draft no longer pulls you back to champion select on every update.
  • FixedThe DPM item set is ranked first in the shop.
  • FixedUpgraded boots and support quest items count as owned, and item and trinket alerts no longer fire twice.
  • ImprovedThe dashboard got a polish pass: match history columns line up, the profile background no longer disappears when the splash is missing, and champion cards no longer open on a quick mouse sweep.
  • NewYour profile is one click away from the sidebar, right under the dashboard.
  • ImprovedThe live games list stays smooth even with a hundred games shown, and its filter bar stays pinned to the top.
  • FixedThe website no longer flashes for a split second when the app reloads.
  • FixedThe "All" queue filter no longer gets stuck after a reload.
  • FixedThe "Preparing your replay…" card is back while a game is being assembled, and the Recordings page loses its beta badge.
  • FixedSpectate launches through the League client, waits for the stream before opening the game, and works across regions (1.7.2 and 1.7.3).
  • FixedWith rune auto-import on, every edit is re-imported, and the health shard icons are no longer swapped.
  • FixedThe end of game screen shows LP instead of the division for Master and above.

Web

  • ImprovedThe tierlist loads faster, and its data refreshes every hour.
  • ImprovedThe builds banrate is aligned with the studio, and the graphs show up faster.
  • FixedThe add and remove player buttons are visible on mobile leaderboards.
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