The 2024 accounts of the G2 Esports holding company confirm the €3.1M profit. With the Solana cash-out now digested, the club is approaching a pivotal moment: defying the loss forecasts for 2025 and a potential financing round of €5–10M expected for June 2026. A review of the 2024 year-end results of the G2 Esports Holding.
2024 in Brief: A Confirmed Profit and a Declining Core Business
Unsurprisingly, the 2024 fiscal year closed in the black thanks to the sale of Solana tokens completed at the beginning of the year (€16.1M in disposal proceeds, €12.8M in capital gains). Profit came in at €3.1M.
However, excluding this exceptional transaction, the core business suffered:
- Revenue: €16.5M, down sharply (−€8.6M vs 2023)
- Sponsorship: €6.8M, cut in half (€14.5M in 2023), dragged down by the end of the Solana (€4.5M) and CSGO ROLL (€1.5M) contracts
- Personnel costs: €11.2M (−€1.2M), for an average headcount of 109 employees (92 administrative staff, 17 players)
- Other operating expenses: €6.2M (−€0.3M), thanks to savings on overhead and marketing
- Cash position: €4.7M at year-end (+€2.6M), boosted by the Solana proceeds

While nearly all existing sponsorship contracts were renewed, G2 admits that new partner acquisition fell short of its standards: the budget cuts made by major brands in 2022–2023 limited price increases at renewal time and lengthened signing timelines. Sponsorship, which accounted for more than 50% of revenue in 2023, now represents only 30 to 50% — while remaining the backbone of the business model.
On the balance sheet side, the total stands at €39.6M, driven by the development of the American subsidiary G2 USA Inc. and G2 LOL. The Call of Duty League slot was booked at approximately €1M based on an internal valuation (the slot itself, future revenues, contracts, etc.), and the G2 LOL subsidiary (managing League of Legends-related activities) was absorbed by the holding company on January 1, 2025.

2025–2026: Putting the Initial Forecasts into Perspective
At the time of the 2024 closing, the 2025 forecasts projected revenue of €21.8M combined with a loss of €4.9M. However, these forecasts at the time did not factor in the sales of Monesy (announced at $2.5M) and NiKo (announced at ~$1M) to Falcons, which have certainly reduced the projected loss.
Asked by L'Équipe about 2025 profitability, CEO Alban Dechelotte described the year as "not far" from being profitable, explained by the reinvestment of the proceeds received.
For 2026, management anticipated €23–25M in revenue with a loss of €3–4M:
- Sponsorship: €8–10M
- Esports revenue: €12–13M (digital fan items, tournament winnings, league participation rights)
- The remainder will come from player transfers, merchandising, and the in-house agency "62"
Since the 2024 year-end closing and the forecasts established at that time, G2 has announced numerous signings for 2026 — notably Winamax and McDonald's — which should, once again, notably rebalance the current fiscal year.

LEC
G2 Esports
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